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		<title><![CDATA[Mario Kart Unlimited - Unlimited Mario Kart Wii Experiences! - Meta]]></title>
		<link>https://www.mariokartunlimited.com/</link>
		<description><![CDATA[Mario Kart Unlimited - Unlimited Mario Kart Wii Experiences! - https://www.mariokartunlimited.com]]></description>
		<pubDate>Sat, 13 Jun 2026 17:59:33 +0000</pubDate>
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			<title><![CDATA[Should We Continue to Emphasize Playing Around Players' Lag or Just Fix the Lag?]]></title>
			<link>https://www.mariokartunlimited.com/thread-101.html</link>
			<pubDate>Tue, 28 Mar 2023 00:18:39 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://www.mariokartunlimited.com/member.php?action=profile&uid=1">~Phoebe Cherry Bomb~</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.mariokartunlimited.com/thread-101.html</guid>
			<description><![CDATA[For example, MKW-SP is ditching Nintendo's netcode and using their own instead.<br />
<br />
I strongly believe the time of adapting to lag should end, and we actually get accurate hit detection.<br />
<br />
It will be more intuitive for players to avoid getting hit and raise the skill floor.]]></description>
			<content:encoded><![CDATA[For example, MKW-SP is ditching Nintendo's netcode and using their own instead.<br />
<br />
I strongly believe the time of adapting to lag should end, and we actually get accurate hit detection.<br />
<br />
It will be more intuitive for players to avoid getting hit and raise the skill floor.]]></content:encoded>
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